Yesterday, I attended the Halo 3: ODST launch event at the EMP, right here in Seattle, WA. The free event was 100% worth attending solely because the guys at
Bungie are amazing. Just being in their immediate vicinity you get the impression that they both love what they do and love the fans who support it. Plus they're all hilarious - the Q and A sessions were fantastic.
I sat in the main theater for four panels, two ODST and two Waypoint/Legends.
Halo 3: ODST
The ODST panels were a lot of fun.They asked one fan to play on stage with a developer and we got to see a few sneak peaks of cut scenes before and after the straight combat. Since I got to play ODST at PAX, I was already impressed with game play. Yes, it's built on the same engine as Halo 3, but it feels different from other Halo games; most likely due to a lot of small weapon's tweaks. They also took more time with the art to give greater detail to the different environments.
My main criticism after seeing a few more levels of the game - it's too dark. They're definitely trying to force you to use their nifty new visor mode, which outlines certain objects and enemies the way a sniper rifle scope did - in fact, exactly as the sniper rifle scope did as that's the code they used to build it. It's a pretty cool addition, but I would have liked less pitch black areas and at least some semblance of a choice in using it.
We had Q and A sessions as the game was being played, and as stated before, the Bungie guys are awesome. The two most important things we learned: The Halo movie is dead and Paul hates the battle rifle. So stop asking!
Another little tidbit - ODST currently has no planned DLC. The team is busy working on
Halo: Reach, so they probably won't be looking at it any time soon. Also, though I haven't been yet myself,
halo.xbox.com supposedly re-launched or will re-launch with all new content today.
Before moving on, I'd like to make one comment on some of the negative reviews of ODST. Many of them I
can respect, but some are obviously looking to take petty shots at "yet another Halo game". Be weary of any reviewer who rates or focuses on only the short campaign. For the record, Firefight is not a side note. Firefight is the reason you buy ODST, and the short campaign with the characters voiced by Firefly actors - I hate to say it but that's the side note. It's just a cute little part of the game that you can enjoy a couple times to masturbate to Nathan Fillion's voice before switching disks and playing the real game. Yes, there are two disks, which I think furthers the distinction between these two parts of the game. The second disk, the multiplayer, is the real game. That is what the reviewers should be looking at, and at the very least writing about both parts of the game equally. I have seen very few reivews doing this.
And yes, I think ODST deserves a cut in points because of the fact that Firefight is so much better than the campaign. I just happen to think that Firefight is worth it.
If you've never played a Halo game before or don't normally like Halo games, by all means skip this one. It's a solid Halo multiplayer. If you're buying it for the campaign you (1) Love Firefly THAT much (2) Love Nathan Fillion THAT much or (3) are doing it wrong.
Halo Waypoint
I am not a big enough Halo fan to care about Waypoint. It's a dashboard/channel for your Xbox that encompasses your entire experience with Halo games. There are two sections: Intel and Awards.
Intel has HD videos and pictures, news, it will be the first shot you'll have at watching Halo Legends, etc. They explained it as being the couch/TV experience as opposed to the webpage experience. It's made for material to be viewed on the "large screen". (Has this guy never met a serious PC gamer? Some of their computer screens are bigger than most TVs! Then again, I suppose a good chunk of serious PC gamers would scoff at the fact that I even mentioned the word PC in a post about Halo.)
The Intel section will also have a photo gallery which will eventually have user generated content. Yes, Bungie confirmed that there will be an extensive teabagging section. I'm wondering if they thought about integrating this with the Facebook update coming out soon that will allow us to post screen shots to our profiles. Likely not, but the 343 team seemed open to any and all suggestions for improvement. I'm sure there will be a place to submit feedback once it gets up and running.
The Awards section is for...awards. You get a Halo ranking that takes all the achievements you've got across all the games and puts them into one rank. The highest rank currently is level 40. You get "awards" for various things, including attaining certain achievements. If you have a lot of vehicle based achievements, you can earn a vehicle award. At launch there will be no additional achievement or prize for attaining awards other than bragging rights. You can also go through all your achievements across the games and filter them to look at them in any way you can think of.
Achievements for your achievements that may in the future result in achievements. Halo Waypoint is just an e-peen enlarging device. Unless you're an avid, hardcore, foaming at the mouth Halo player there is only one other reason you might find Waypoint useful: Legends.
Halo Legends
Legends is a collaboration between Microsoft 343 Industries, Bungie, and five animation studios (The BONES, Casio Entertainment, Production I.G., Studio 4°C, and Toei Animatio) to produce seven short animated films based in the Halo universe. All of them are cannon with the exception of one. The longest flick is in two parts, fifteen minutes to each part.
I was really excited about Halo Legends when they first started talking about it and played us the two trailers - one from Comicon and one from TGS. The animation is absolutely stunning. All the films, even the joke film involving a dinosaur, looked beautiful and flowed fantastically. It is literally the
Animatrix for Halo - they spoke to and worked with a lot of the Animatrix team members.
After being floored by the trailers and determined to get Halo Waypoint for no other reason than to see these shorts, I was gravely disappointed when we actually got to watch one.
Let me tell you - Halo movie would not have worked. The Halo story just does not translate well into a non-gaming experience. That could be because the Halo 3 story was already worse than the other two, or perhaps because I'm not as in tune with the Halo universe as some, but it was just so underwhelming.
We watched "The Babysitter". It was too predictable, too corny, and too...well, anime. They tried way too hard to translate the Halo universe into the language of anime and it just didn't work. The animation was still gorgeous, but I could barely appreciate it past the story and cartoon versions of Halo characters. I'm hoping some of the other films turn out a lot better.
In any case, there's no harm in picking up Halo Waypoint if you find yourself interested. Why? Well, if you have the HD space on your box, Waypoint and all it's content will be entirely free of charge.
That's about it for the launch! We caught the tail end of the tournament (I was too late in the door to play) and I'm just going to pretend that my 15k score in the Omegathon was fantastic for the map we were on and I would have totally got over the 30k scores I saw during the passing out of awards had I been on that other map!